Brazil Serie A Predictions

Updated

Upcoming Games for September 11, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Athletico Paranaense
Coritiba
37.6%
32.1%
30.3%
+163
+188

1.08
0.97
2.05
o2-147
u2½-145

Volatility Bet Value Active
Games for Sep 10, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Chapecoense
Athletico Paranaense
16.1%
59.8%
24.1%
+620
-206

0
2
-0.44468-0.51410
Gremio
Internacional
23.0%
50.6%
26.4%
+375
-126

0
0
-1.31755-1.33181
Atletico Mineiro
Santos
28.5%
43.4%
28.1%
+250
+124

0
1
-0.85296-0.83446
Bahia
Mirassol
30.0%
41.5%
28.5%
+230
+125

2
1
-1.23887-1.20497
Sao Paulo
Vitoria
38.6%
32.1%
29.3%
+153
+215

0
2
-1.19244-1.13635
Bragantino
Mirassol
25.5%
47.2%
27.2%
+250
+114

1
0
-1.30133-1.36465
Internacional
Corinthians
20.6%
52.6%
26.8%
+275
+117

1
0
-1.36477-1.58017
Palmeiras
Bahia
45.1%
27.6%
27.3%
+195
+155

2
1
-1.13122-0.79700
Athletico Paranaense
Atletico Mineiro
21.2%
53.0%
25.8%
+250
+120

1
2
-0.83529-0.63460
Santos
Flamengo
10.7%
71.6%
17.7%
+950
-280

1
3
-0.34500-0.33472
Vitoria
Chapecoense
30.8%
39.7%
29.5%
+180
+180

1
1
-1.16758-1.22064
Botafogo RJ
Vasco da Gama
32.5%
36.0%
31.4%
+310
+103

2
1
-1.43948-1.12298
Fluminense
Coritiba
37.1%
32.9%
30.0%
+153
+215

1
1
-1.14363-1.20404
Cruzeiro
Sao Paulo
26.3%
43.4%
30.3%
+250
+125

1
4
-0.85746-0.83563
Flamengo
Bragantino
52.6%
22.7%
24.7%
+113
+280

0
3
-1.38390-1.48135
Gremio
Palmeiras
15.8%
63.4%
20.8%
+545
-180

1
2
-0.48566-0.45579
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.