Brazil Serie A Predictions

Updated

Upcoming Games for February 10, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Flamengo
Vitoria
52.2%
23.0%
24.7%
-152
+406

1.63
0.99
2.62
o2½-105
u2½-115

Games for Feb 9, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Athletico Paranaense
Criciuma
34.1%
34.2%
31.7%
+235
+121

0
0
-1.25727-1.14851
Flamengo
Gremio
47.8%
26.4%
25.8%
+357
-115

2
3
-0.65300-1.33082
Cruzeiro
Cuiaba
28.2%
39.3%
32.5%
+190
+183

0
0
-1.11374-1.12427
Internacional
Sao Paulo
24.9%
47.4%
27.7%
+182
+198

3
1
-1.06772-1.39211
Bragantino
Atletico Mineiro
22.1%
53.2%
24.7%
+260
+122

0
3
-0.81543-0.63192
Palmeiras
Vasco da Gama
43.8%
27.6%
28.7%
-119
+326

1
0
-0.64907-0.82647
Bahia
Fortaleza
24.4%
49.0%
26.6%
+180
+165

1
4
-1.01589-0.71290
Botafogo RJ
Fluminense
23.3%
49.3%
27.4%
+135
+250

1
0
-0.87318-1.45702
Atletico Goianiense
Corinthians
19.5%
53.7%
26.7%
+514
-155

0
3
-0.52784-0.62105
Juventude
Vitoria
19.4%
55.4%
25.2%
+325
-102

0
1
-0.70500-0.59018
Cuiaba
Internacional
16.5%
58.7%
24.8%
+728
-205

0
3
-0.43345-0.53229
Sao Paulo
Cruzeiro
26.3%
43.5%
30.3%
+408
-115

1
0
-1.66215-1.33731
Vasco da Gama
Flamengo
10.3%
72.1%
17.6%
+420
-135

1
1
-1.35070-1.73767
Atletico Mineiro
Bahia
30.0%
42.1%
27.9%
+320
-104

0
3
-0.69908-0.86565
Criciuma
Palmeiras
7.6%
76.5%
15.9%
+1050
-322

0
5
-0.29709-0.26819
Fluminense
Juventude
43.1%
27.7%
29.3%
+158
+199

1
2
-1.11563-1.28540
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks10-1-0 (0.000)0-2.35209 
Sportsbooks10-0-0 (0.500)1 
DRatings10-1-0 (0.000)0-1.97113
0.38096

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.