Brazil Serie A Predictions

Updated

Upcoming Games for February 10, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Flamengo
Vitoria
52.2%
23.0%
24.7%
-152
+406

1.63
0.99
2.62
o2½-105
u2½-115

Games for Feb 9, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Cruzeiro
Botafogo RJ
18.2%
54.7%
27.1%
+270
+116

3
0
-1.34485-1.70457
Internacional
Bahia
31.3%
39.5%
29.1%
+303
+105

1
1
-1.24705-1.23299
Vitoria
Palmeiras
8.0%
76.4%
15.5%
+725
-228

2
0
-2.14336-2.52074
Criciuma
Juventude
26.0%
44.7%
29.3%
+260
+132

2
1
-1.30394-1.34750
Gremio
Corinthians
24.6%
47.7%
27.7%
+322
+102

2
2
-1.22190-1.28399
Bahia
Atletico Goianiense
27.5%
44.3%
28.2%
+145
+210

1
1
-1.22714-1.26457
Palmeiras
Fluminense
32.7%
37.9%
29.4%
+148
+211

0
1
-1.17122-0.96948
Flamengo
Vitoria
57.4%
19.6%
23.0%
-132
+420

2
1
-0.59499-0.55546
Botafogo RJ
Sao Paulo
24.1%
48.0%
27.9%
+285
+126

2
2
-1.13806-1.27787
Juventude
Cruzeiro
15.7%
58.8%
25.5%
+646
-205

0
2
-0.43583-0.53096
Fortaleza
Criciuma
33.9%
35.2%
30.9%
+182
+173

1
1
-1.18948-1.17590
Fluminense
Cuiaba
36.8%
32.0%
31.2%
+216
+155

1
0
-1.18639-0.99948
Atletico Goianiense
Fortaleza
21.1%
52.5%
26.4%
+423
-134

1
3
-0.58963-0.64350
Sao Paulo
Juventude
41.8%
28.6%
29.6%
+116
+274

0
0
-1.23316-1.21605
Athletico Paranaense
Bragantino
18.4%
57.7%
23.9%
+305
-103

0
1
-0.72169-0.54920
Corinthians
Bahia
23.9%
48.6%
27.4%
+424
-141

1
0
-1.68810-1.42962
Load More Games

Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.