Brazil Serie A Predictions

Updated

Upcoming Games for February 10, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Flamengo
Vitoria
52.2%
23.0%
24.7%
-152
+406

1.63
0.99
2.62
o2½-105
u2½-115

Games for Feb 9, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Internacional
Fluminense
24.5%
47.9%
27.6%
+182
+179

1
1
-1.17746-1.28659
Palmeiras
Gremio
39.2%
32.3%
28.5%
+140
+220

2
2
-1.22561-1.25576
Juventude
Bahia
12.4%
67.3%
20.3%
+575
-182

0
2
-0.46367-0.39657
Flamengo
Atletico Mineiro
30.5%
42.5%
27.0%
+174
+181

4
2
-1.04555-1.18702
Sao Paulo
Athletico Paranaense
29.8%
40.4%
29.9%
+230
+135

2
1
-1.23416-1.21231
Atletico Goianiense
Bragantino
18.2%
58.1%
23.8%
+370
-116

1
3
-0.65737-0.54368
Cruzeiro
Criciuma
31.4%
35.8%
32.8%
+224
+151

0
1
-0.95254-1.02767
Fortaleza
Vasco da Gama
31.8%
38.0%
30.2%
+235
+133

0
2
-0.87974-0.96748
Botafogo RJ
Cuiaba
32.1%
35.9%
31.9%
+212
+175

2
1
-1.14980-1.13488
Corinthians
Palmeiras
13.0%
65.8%
21.2%
+525
-163

0
2
-0.49893-0.41841
Athletico Paranaense
Vitoria
31.1%
39.2%
29.7%
+232
+130

1
0
-1.24271-1.16832
Internacional
Criciuma
47.2%
24.5%
28.3%
+180
+185

1
1
-1.14363-1.26079
Cruzeiro
Flamengo
9.3%
73.1%
17.6%
+439
-149

1
2
-0.55116-0.31362
Bahia
Sao Paulo
21.8%
52.5%
25.6%
+325
+100

1
3
-0.72130-0.64348
Fluminense
Gremio
28.4%
43.6%
28.0%
+347
-105

0
1
-0.69862-0.83020
Juventude
Fortaleza
12.5%
66.5%
21.0%
+525
-150

1
2
-0.53037-0.40825
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.