Brazil Serie A Predictions

Updated

Upcoming Games for February 10, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Flamengo
Vitoria
52.2%
23.0%
24.7%
-152
+406

1.63
0.99
2.62
o2½-105
u2½-115

Games for Feb 9, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Cruzeiro
Bahia
21.0%
52.0%
27.1%
+285
+108

1
4
-0.77150-0.65468
Corinthians
Athletico Paranaense
28.9%
40.5%
30.6%
+423
-150

1
1
-1.42666-1.18551
Flamengo
Fluminense
34.3%
37.2%
28.5%
-123
+358

1
0
-0.62420-1.07128
Sao Paulo
Vasco da Gama
33.3%
35.9%
30.8%
+132
+241

1
4
-1.26284-1.02527
Atletico Goianiense
Cuiaba
28.2%
41.1%
30.8%
+300
+108

0
0
-1.21638-1.17869
Internacional
Gremio
28.8%
43.0%
28.2%
+174
+216

1
0
-1.01404-1.24535
Botafogo RJ
Criciuma
42.4%
27.6%
30.0%
+145
+204

1
2
-1.15119-1.28656
Bragantino
Palmeiras
15.1%
63.9%
20.9%
+430
-131

1
2
-0.58942-0.44721
Bahia
Flamengo
10.6%
72.3%
17.1%
+470
-155

1
2
-0.52938-0.32458
Atletico Mineiro
Vitoria
53.1%
21.7%
25.2%
+175
+195

2
4
-1.11712-1.52786
Corinthians
Internacional
19.5%
54.2%
26.3%
+259
+124

0
1
-0.83861-0.61284
Fluminense
Cruzeiro
35.1%
32.7%
32.2%
+381
-126

0
2
-0.62217-1.11642
Vasco da Gama
Juventude
36.0%
32.5%
31.4%
+290
+120

0
2
-0.81647-1.12331
Cuiaba
Sao Paulo
15.5%
60.4%
24.0%
+617
-175

1
0
-1.99849-1.86253
Gremio
Fortaleza
24.7%
48.5%
26.8%
+345
-110

0
1
-0.68029-0.72369
Criciuma
Atletico Goianiense
12.3%
66.2%
21.4%
+468
-147

2
1
-1.77072-2.09419
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.