Brazil Serie A Predictions

Updated

Upcoming Games for February 10, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Flamengo
Vitoria
52.2%
23.0%
24.7%
-152
+406

1.63
0.99
2.62
o2½-105
u2½-115

Games for Feb 9, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Cuiaba
Athletico Paranaense
21.8%
50.1%
28.1%
+552
-160

0
4
-0.51361-0.69115
Flamengo
Atletico Goianiense
41.5%
30.4%
28.1%
-135
+405

2
1
-0.59135-0.88056
Bragantino
Fluminense
23.6%
50.4%
26.0%
+423
-124

2
2
-1.30320-1.34715
Fortaleza
Sao Paulo
22.2%
51.4%
26.4%
+380
-109

2
1
-1.59234-1.50418
Juventude
Criciuma
23.1%
48.8%
28.2%
+310
+118

1
1
-1.14964-1.26759
Bahia
Internacional
18.3%
57.8%
23.9%
+357
-110

1
2
-0.66684-0.54851
Flamengo
Sao Paulo
27.6%
45.6%
26.8%
+122
+250

0
1
-1.28262-0.78559
Atletico Mineiro
Bahia
39.3%
32.2%
28.5%
+180
+159

1
4
-0.98019-1.13386
Gremio
Fluminense
21.0%
53.9%
25.1%
+232
+112

3
2
-1.23210-1.56208
Athletico Paranaense
Cuiaba
28.7%
40.4%
30.9%
+241
+130

0
3
-0.86802-0.90567
Fortaleza
Santos
32.8%
37.1%
30.1%
+341
-103

2
1
-1.50923-1.11489
Palmeiras
Cruzeiro
53.0%
20.3%
26.8%
+128
+293

1
1
-1.11563-1.31725
Botafogo RJ
Internacional
32.0%
37.2%
30.7%
+276
+110

1
3
-0.77345-0.98757
Corinthians
Coritiba
31.6%
37.7%
30.7%
+130
+238

2
0
-0.86515-1.15322
Bragantino
Vasco da Gama
39.6%
31.3%
29.1%
+265
+120

1
2
-0.81083-1.16069
America (MG)
Goias
25.1%
48.0%
26.9%
+371
-135

0
1
-0.58453-0.73445
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.