Brazil Serie A Predictions

Updated

Upcoming Games for February 10, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Flamengo
Vitoria
52.2%
23.0%
24.7%
-152
+406

1.63
0.99
2.62
o2½-105
u2½-115

Games for Feb 9, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Criciuma
Fortaleza
15.7%
60.8%
23.5%
+415
-127

0
1
-0.62659-0.49738
Fortaleza
Cruzeiro
25.8%
44.3%
29.9%
+347
-110

2
1
-1.53656-1.35487
Palmeiras
Internacional
32.1%
38.3%
29.5%
+230
+138

1
1
-1.20909-1.22000
Bahia
Fluminense
18.3%
57.9%
23.8%
+273
+113

0
1
-0.79158-0.54561
Gremio
Athletico Paranaense
27.8%
43.8%
28.5%
+455
-150

2
0
-1.74973-1.28186
Juventude
Corinthians
14.2%
62.4%
23.4%
+473
-149

1
1
-1.38019-1.45303
Flamengo
Sao Paulo
37.3%
34.2%
28.5%
+275
+130

0
1
-0.85972-1.07324
Botafogo RJ
Atletico Goianiense
31.2%
37.9%
30.8%
+159
+220

4
1
-0.96367-1.16315
Atletico Mineiro
Criciuma
45.2%
26.5%
28.3%
+100
+302

1
2
-1.43079-1.32708
Bragantino
Vasco da Gama
32.9%
37.7%
29.4%
+265
-105

2
2
-1.41231-1.22407
Cuiaba
Vitoria
28.1%
42.5%
29.5%
+190
+185

0
1
-1.08140-0.85670
Corinthians
Atletico Mineiro
16.6%
59.6%
23.7%
+448
-135

1
2
-0.58621-0.51668
Athletico Paranaense
Cuiaba
26.4%
43.5%
30.1%
+232
+135

2
1
-1.24810-1.33317
Vasco da Gama
Gremio
19.0%
56.3%
24.7%
+305
+117

0
1
-0.78362-0.57504
Atletico Goianiense
Flamengo
9.9%
73.0%
17.1%
+1050
-305

0
2
-0.30047-0.31537
Fluminense
Bragantino
27.8%
44.8%
27.4%
+220
+141

1
0
-1.19952-1.27970
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.