Brazil Serie A Predictions

Updated

Upcoming Games for September 11, 2026

TimeTeamsWinDrawBest
ML
GoalsTotal
Goals
Best
O/U

Bet Value

We use three different graphics to describe Bet Value within a matchup.

More on Bet Value
More Details
Athletico Paranaense
Coritiba
37.6%
32.1%
30.3%
+144
+226
+140
+180
1.08
0.97
2.05
o2¼-108
u2½-150
o2-150
u2+130
Games for Sep 10, 2026

Completed Games

TimeTeamsWinDrawBest
ML
Final
Goals
Sportsbook
Log Loss
DRatings
Log Loss
Palmeiras
Atletico Goianiense
56.5%
18.5%
25.1%
-135
+520

1
1
-1.37196-1.38402
Ceara
Atletico Mineiro
7.7%
76.8%
15.4%
+749
-217

0
0
-1.49290-1.87080
Bragantino
Coritiba
31.2%
39.0%
29.7%
+203
+172

1
2
-1.01468-0.94061
America (MG)
Fluminense
9.0%
72.9%
18.1%
+473
-155

2
0
-1.77756-2.41062
Avaí
Fortaleza
12.8%
65.7%
21.5%
+676
-188

0
2
-0.45117-0.41989
Botafogo RJ
Sao Paulo
19.2%
54.8%
26.0%
+425
-138

1
0
-1.69729-1.64953
Goias
Internacional
14.2%
65.0%
20.8%
+800
-241

2
4
-0.37726-0.43098
Athletico Paranaense
Corinthians
21.8%
50.2%
28.0%
+270
+125

1
2
-0.85264-0.68900
Flamengo
Cuiaba
54.0%
20.9%
25.1%
+125
+275

2
1
-0.82139-0.61593
Sao Paulo
America (MG)
32.2%
37.0%
30.8%
+190
+175

2
1
-1.08072-1.13168
Botafogo RJ
Avaí
36.7%
31.9%
31.4%
+198
+166

2
1
-1.12245-1.00122
Coritiba
Palmeiras
7.6%
76.5%
15.9%
+1157
-385

0
4
-0.25776-0.26784
Internacional
Flamengo
15.9%
62.8%
21.4%
+800
-225

0
0
-1.59342-1.54412
Atletico Mineiro
Santos
48.0%
25.2%
26.7%
+150
+225

2
1
-0.93918-0.73299
Fortaleza
Athletico Paranaense
24.4%
47.2%
28.4%
+315
+105

1
1
-1.24219-1.25927
Cuiaba
Bragantino
17.6%
57.8%
24.6%
+341
-102

1
2
-0.72194-0.54861
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Season Prediction Results

 GamesRecord (Pct)No Pick

Log Loss

Log loss is used to determine the accuracy of a model.

More on Log Loss
+/-
Sportsbooks00-0-0 (0.000)0 
Sportsbooks00-0-0 (0.000)0 
DRatings00-0-0 (0.000)0

Predictions Methodology

The Predictor is used to predict future Brazilian Serie A soccer games based on a computer formula that utilizes data from past games. These predictions don’t account for injuries, or other unknown factors that may be cause the results of the game to be swayed in one direction or another.